At the table
Plan a first game night
A comfortable room, a short teach and a clear finish do more than a crowded stack of boxes.
Prepare one main game
Learn the setup before guests arrive and set out the components you will use. Keep expansions and optional modules in the box. Have a shorter backup ready, but avoid making the group choose between ten unfamiliar titles. A small choice helps people decide; a catalogue turns the beginning of the evening into homework.
Set expectations gently
Tell people roughly how long you expect the session to take and whether you are planning a learning game. Ask about a hard leaving time before starting. Make space for drinks away from cards, leave room for player areas and check that everyone can see the central board. Lighting and comfortable seats matter more than themed decorations.
Begin with a visible example
Explain what players are trying to achieve, show the board and demonstrate a single turn. Then let people make a few decisions with help. If a rule is easy to forget, place the relevant token or reference card where it will be used. Do not hide scoring information that would change an early decision just to make the explanation shorter.
Close while people still have energy
Offer a break after the first game rather than immediately setting up another. If a game runs long, agree together how to end the session; an improvised stopping point may not produce a balanced winner. Finish by putting pieces back into labelled bags and noting one rule to check. The best next step may simply be playing the same game again.